Publishing your game

You publish your game via File -> Publish. The Engine opens the publishing tab.

In there, you have a couple of options:

OptionDescription
Executable NameThe name of the executable, e.g. test.exe
Window TitleThe text which is displayed in the window title.
World EntityThe Entry point of your game.
ResolutionThe default resolution to use when running the published project
FullscreenIf checked the game will launch in Fullscreen
Directory ProjectDecides if the game data is published as binary data or as human readable directory.

Directory vs. none Directory Project

If you check this option, the game is exported as a human-readable project. Otherwise the game data will be compressed and stored in a binary .the_machinery format.

Not recommended for other than debug purposes.